Bring a complete, configurable alcohol experience to your FiveM server with `xs-alcohol-system`.
Built for ox_inventory and ox_lib, this resource lets players consume drinks directly from their inventory with progress, animations, props, server-side item removal, alcohol levels, drunk effects, status integration, and a sober pill system.
YOUTUBE PREVIEW : YOUTUBE
![]()
FEATURES
- Full `ox_inventory` item support.
- Clean `ox_lib` progress circle/bar integration.
- Server-side item validation and item removal.
- Configurable alcohol level per drink.
- Custom props and animations for every drink.
- Built-in prop placement editor for in-game adjustment.
- Drunk walking, camera shake, timecycle effects, blackouts, ragdoll, vomit, sprint falling, and drunk driving.
- Optional sober pill to clear alcohol effects.
- Optional `esx_status` hunger/thirst support.
- Supports `ox`, `esx`, `okok`, and custom notifications.
- Lightweight and optimized for normal `0.00ms` idle usage.
Requirements
- `ox_lib`
- `ox_inventory`
- ESX Legacy optional.
- `esx_status` optional.
- `okokNotify` optional.
Notes
- Works mainly with `ox_inventory`.
- Does not require QBCore.
- Designed for ESX Legacy servers.
- All drink behavior is configurable in `config.lua`.
SUPPORT : DISCORD COMMUNITY